Categories
meta

You already have everything you need to create stuff on the internet

As Apple’s fall announcement event approaches, I’ve been eyeing the rumored iPad Pro. I find myself daydreaming about a “magic” tablet that, paired with a Smart Keyboard and an Apple Pencil, will inspire me to consistently create content and publish it online. That will somehow catapult me to internet nerd success.

Based on my history, that’s not going to happen. I’ve bought three iPads in the past; none of them made me more disciplined, more creative, or more talented. Each time, I struggled to find a use case for the thing, and the iPad would sit, unused and unloved, for weeks. Eventually, I abandoned the iPad upgrade train and sold off my iPad Pro. To be honest, I haven’t really missed it since.

Lesson learned? A new device won’t magically transform me into a prolific creator.

Fortunately, the inverse is also true: if you want to create stuff, you don’t need a new device. You probably already have everything you need to make stuff on the internet. Consider:

  • You could put off podcasting until you have spent $600 on a microphone, an audio hub, and a year’s worth of hosting. Or you could create an Anchor account for free, record using the built-in mic on your iPhone—and start today.
  • You could tie your blogging aspirations to writing software that costs $40 a year—or you could just use the text editor that comes free with your computer.
  • You could believe that a $150 mechanical keyboard will make you a better writer—or you could get by with a $15 Logitech bargain from Walmart.
  • You could “learn to draw” using a $700 iPad Pro and a $100 Apple Pencil—or you could pick up a $10 drawing pad and $20 worth of pencils and pens.

If we’re honest with ourselves, it’s not the tools that hold us back. The real obstacles to creative productivity? Low motivation and overcommitment.  ■

Categories
apple

Apple ditching 3D Touch? Good riddance.

Per MacRumors:

“Barclays says it’s ‘widely understood’ that 3D Touch will be removed from iPhones with OLED displays in 2019—aka the third-generation iPhone X and second-generation ‘iPhone X Plus.’ However, they caution that the plans aren’t finalized yet, so they could change.”

Adding fuel to the fire, David Barnard points out that iOS 12 adds an alternative method of entering “text cursor” mode—one that doesn’t depend on force-pressing:


It might seem surprising that Apple would ditch 3D Touch, just a few years after celebrating the “revolutionary” technology. To be honest, I’d be surprised myself. But I wouldn’t be particularly heartbroken. Here are some reasons why Apple should consider axing the pressure-sensitive tech:

  • I would guess that novice iPhone users (i.e. the bulk of Apple’s customers) never really get the hang of 3D Touch—or even understand that it’s different than the long press gesture. What percentage of 3D Touch activations happen by accident? 10%? 25%? More?
  • I’m not even sure that 3D Touch made much of an impression with power users. For me, it’s always been a feature in search of a use case. I never use the “pop” and “peek” gestures, which saved little time over simply tapping a link. I don’t use app shortcuts on the Home screen, either; I could never get over the fiddliness of invoking 3D Touch without doing a long press.
  • And “fiddly” really does sum up the 3D Touch experience. “Press down,” the OS demands, then barks, “No! Not too hard!” Or, “No! You took too long!” Or consider “peeking,” which requires the user to maintain “half-pressure” while she checks out a piece of content, which pulses in and out as her force touch wavers. There’s an unpleasant “analog” quality to the gesture; you’re always on the edge of either releasing the content, or accidentally popping into it.
  • Finally, there’s the matter of consistency across the iOS line. Apparently, engineering challenges have prevented Apple from bringing 3D Touch to the iPad. That leaves the user experience bifurcated; you can 3D Touch on the phone and watch—but not the tablet. That’s irritating; the iPhone encourages one set of gestures, while the iPad demands another approach. Given that iOS 12 aims to unify the UX, it makes sense that Apple would drop 3D Touch now.

Will Apple actually kill off 3D Touch? Who knows? Even Barclays is hedging its bets; they’re careful to include a disclaimer, reminding us that Apple’s plans could change.

But if 3D Touch really does get force-pressed out of existence, I won’t mind.  ■

Categories
meta

Could you remote-work from Starbucks full-time?

A month or two ago, we trekked up to Pennsylvania to visit family. My wife took some time off from work, but I decided to save my vacation days, which had run short after a recent beach trip.

That meant I needed to find somewhere to get my work done. Hoping to avoid the dining room table or kitchen counter, I settled on the closest Starbucks. Here’s what I learned about remote work, the “third place” office, and myself:

Starbucks is loud.

Starbucks uses canned music, like most other restaurants. I don’t begrudge them that. If I were meeting a friend for lattes, I probably wouldn’t even notice. But when I’m trying to be productive, it’s not ideal.

Mad dude at Starbucks

It’s not that I hate Starbucks’ musical selections. Their catalog of singer-songwriters is fairly benign. No, the real problem is that any music with discernible lyrics distracts me. The performers’ sung words get jumbled up in my brain with my own. That’s why, at home, I prefer tracks without lyrics: movie soundtracks and classical pieces dominate my playlists.

It’s not just the piped-in music that makes Starbucks noisy. A dozen customer conversations strain to rise over the din. Behind the counter, there’s this constant cacophony of clanking dishes, steaming milk, order-taking, and whipped-cream-spraying. Even the best noise-cancelling headphones would struggle to filter out all that.

My solution? I blast white noise (or more technically, lower-frequency “brown” noise) through my headset. That manages to drown out most of Starbucks’ “atmosphere.” This approach has its drawbacks (e.g. I can’t play my own music), but the constant thrum of static creates an aural bubble that lets me concentrate.

Starbucks’ “food”

Technically, Starbucks no longer requires you to buy something to claim a seat. Visitors can hang out (or work!) without even visiting the register. But I would feel guilty if I occupied a table without a Starbucks cup in hand—especially if others customers couldn’t find a seat. That meant I always ordered a drink.

In a “real” coffeehouse (i.e. a locally owned shop that takes its coffee more seriously), a latte or even a café mocha are reasonable treats—not “healthy,” per se, but not awful, either.

Starbucks is a different animal. I was hard-pressed to find anything on the Starbucks’ menu that qualified as “healthy.” The franchise’s path to ubiquity was paved with sugar. Your drink is pumped full of syrup. Whipped cream comes standard. Expect chocolate drizzled on top (even if you didn’t request it).

The non-liquid options aren’t much better. Starbucks’ checkout counter is surrounded by piles of processed calorie bombs: mass-produced pastries, prepackaged brownies and organic (but still unhealthy) candy.

So, yeah, visiting Starbucks may sabotage your diet. It will also significantly lighten your wallet. Even if you limited yourself to one drink, you’re looking at at least $6 or $7 to claim a workspace. Buying lunch there? That’s $10 more. And a few snacks? Another fiver. Long story short: if you spent a month remote-working from Starbucks, you could easily drop $500 on food and drinks alone.

To be fair, that compares favorably to renting an office or a coworking desk. But you’d save significant cash by working from home, brewing your own coffee, and nuking last night’s leftovers.

The pee dilemma

At a traditional workplace or a home office, you never have to think twice about a five-minute bathroom break. Just lock your workstation and leave.

But at Starbucks, every twinge of your bladder presents a problem. Do you you risk leaving your $2,000 laptop (plus any accessories) lying there on the table? Should you ask a nearby neighbor to serve as your (unpaid and disinterested) security guard? Or do you wind up your cables, stow away your gear, and haul everything to the potty, hoping you can find a seat when you return? Even if you do, all that packing and repacking eats up precious work time.

Cramped footprint

Designers, developers, and even productivity gurus often prefer multiple monitors and the real estate they offer. In my home office, I have four monitors (three external screens plus the native laptop display), and even that often feels inadequate.

At Starbucks, I’m constrained to my laptop’s relatively tiny work space. It feels like working with one arm tied behind my back, no matter how much I practice the multitasking shortcuts and swipe gestures. Yes, there’s something to be said for the increased focus of viewing a single app, but many tasks are far easier when you can set two or three app windows side-by-side. 1

Home, sweet home (office)

After a few days working at Starbucks, I gave up. I borrowed a folding table from neighbors and set up a makeshift workspace in our hosts’ laundry room. What it lacked in ambience, it made up for in quiet, convenience, and cost. When we returned home, I was eager to return to my dedicated home office.

I still do make work pilgrimages to my local coffeeshop. Every Friday afternoon, you’ll find me there, winding up my work week and sipping on a mocha. But those visits last just a few hours. I’m just not suited for days-long work sojourns at Starbucks. ■

  1. Some creative types, facing the same issue, have resorted to hauling their iMac back and forth to the coffeeshop each day. No, thanks.